Master degree engineering studies
Computer Science, specialization Biometrics and Signal Processing
After this master course you may continue education at 3rd degree level studies.
- This programme will be completely provided in English
- Duration: 3 semester, full-time study program
- Tuition / semester: 2000 EUR
- Enrollment: February
Graduates of computer science studies will:
- have general knowledge of computer science, at least in the scope of all basic and specialized content appropriate for master’s studies in computer science,
- be prepared to conduct scientific research, they will know and be able to use research methodologies used in computer science,
- possess knowledge and skills enabling them to solve computer problems – also in non-standard situations,
- be able to express opinions on issues related to computer science based on incomplete or limited information while adhering to legal and ethical principles,
- be able to discuss computer-related topics with both specialists and non-specialists, as well as lead team work,
- possess skills enabling them to work in IT companies, including performing managerial functions in project and programming teams,
- be familiar with issues related to IT project management and best practices in this area,
- have ingrained habits of continuous professional development and be prepared to undertake education in a doctoral school.
Graduates of the Biometrics and Signal Processing specialization will have comprehensive knowledge focused on creating solutions using knowledge from multiple IT disciplines, especially in the following areas:
- biometrics applications,
- design and programming of advanced web applications, e.g., JavaScript, node.js, Angular, and React,
- design of applications and user interfaces utilizing Natural User Interface (NUI) interactive communication methods, e.g., touch screens, gestures, voice commands,
- standards and algorithms of computer graphics and visualization methods (2D and 3D) in virtual and augmented reality systems,
- design and programming of applications for mobile devices (phones, tablets), with particular emphasis on GUI interface design and the use of video, audio, and image processing libraries,
- transmission in computer networks (wired and wireless), including real-time media streaming,
- multimedia software engineering, including games using recognized standards and technologies, as well as specialized hardware such as graphic accelerators and signal processors,
- design and operation of multimedia systems.
Course description cards, semester 1
Course description cards, semester 2
Course description cards, semester 3
Course description cards, semester 2 – elective courses